Family+Domain

Family Domain
Granted Power (Su): Once per day as a free action, you can protect a number of creatures equal to your Charisma modifier (minimum one creature) with a +4 dodge bonus to AC. This ability lasts 1 round per level. An affected creature loses this protection if it moves more than 10 feet from you. You can affect yourself with this ability. Family Domain Spells † indicates that this spell is found in the Spell Compendium (and is also allowed for use in Armeya RPG).
 * 1) **[|Bless]:** Allies gain +1 on [|attack rolls] and saves against [|fear].
 * 2) **[|Shield Other] [|F]:** You take half of subject’s damage.
 * 3) **[|Helping Hand]:** Ghostly hand leads subject to you.
 * 4) **[|Imbue with Spell Ability]:** Transfer spells to subject.
 * 5) **[|Telepathic Bond]:** Link lets allies communicate.
 * 6) **[|Heroes’ Feast]:** Food for one creature/level cures and grants combat bonuses.
 * 7) **[|Refuge] [|M]:** Alters item to transport its possessor to you.
 * 8) **[|Protection from Spells] [|M] [|F]:** Confers +8 [|resistance bonus].
 * 9) **[|Foresight]:** “Sixth sense” warns of impending danger.