Liberation+Domain

Liberation Domain
Granted Power (Su): If you are affected by a charm, compulsion, or fear effect and fail your saving throw, you can attempt the save again 1 round later at the same DC. You get only this one extra chance to succeed on your saving throw. Liberation Domain Spells † indicates that this spell is found in the Spell Compendium (and is also allowed for use in Armeya RPG).
 * 1) Omen of Peril†F: You know how dangerous the future will be.
 * 2) **[|Undetectable Alignment]:** Conceals [|alignment] for 24 hours.
 * 3) **[|Rage]:** Gives +2 to Str and Con, +1 on [|Will saves], -2 to AC.
 * 4) **[|Freedom of Movement]:** Subject moves normally despite impediments.
 * 5) **[|Break Enchantment]:** Frees subjects from enchantments, alterations, curses, and petrification.
 * 6) **[|Dispel Magic, Greater]:** As [|dispel magic], but up to +20 on check.
 * 7) **[|Refuge] [|M]:** Alters item to transport its possessor to you.
 * 8) **[|Mind Blank]:** Subject is immune to mental/emotional magic and scrying.
 * 9) **[|Freedom]:** Releases creature from [|imprisonment].
 * can only cast on yourself