Wrath+Domain

Wrath Domain
Granted Power: Once per day, you can subtract a number of points from your Wisdom score equal to or less than your cleric level. For every 2 points you subtract from your Wisdom score, add 1 point and add them to your Strength score. You suffer all the effects of reduced Wisdom, including access to spells and bonus spells, reduction of Will saves, and penalties on Wisdom-based skills. This trade between ability scores lasts for 1 round per cleric level and cannot be ended prematurely. Wrath Domain Spells † indicates that this spell is found in the Spell Compendium (and is also allowed for use in Armeya RPG).
 * 1) Rhino’s Rush†: Next charge deals double damage.
 * 2) **[|Bull’s Strength]:** Subject gains +4 to Str for 1 min./level.
 * 3) **[|Rage]:** Subjects gains +2 to Str and Con, +1 on [|Will saves], -2 to AC.
 * 4) **[|Shout]:** [|Deafens] all within cone and deals 5d6 [|sonic] damage.
 * 5) **[|Righteous Might]:** Your size increases, and you gain combat bonuses.
 * 6) **[|Blade Barrier]:** Wall of blades deals 1d6/level damage.
 * 7) **[|Destruction] [|F]:** Kills subject and destroys remains.
 * 8) **[|Shout, Greater]:** Devastating yell deals 10d6 [|sonic] damage; stuns creatures, damages objects.
 * 9) **[|Implosion]:** Kills one creature/round.