Languages

= Languages =

A message from Mars:
"In Armeya RPG, languages are not dependent on your race. I've never really liked the idea that just because your father is a dwarf, you speak dwarven, even though you never knew your family and were raised in an entirely elven community. In my opinion, you should speak elven. Thus, in this setting, your languages available to you rely instead on where you're from and what culture you grew up in. So long as the language does not require approval (noted by an asterisk (*)), the language is free to be taken at character creation, provided the character's background contains a reason for why the language is known. Your backgrounds will be checked. After character creation languages may be purchased as normal by spending skill points in the Speak Language skill."

Revised Languages:
The following languages are available for use in Armeya RPG, with any details regarding the language noted as needed.

It is strongly encouraged regardless of background that characters learn Hidian for ease of communication within the Empire. It will always be assumed that roleplay taking place within Armeya RPG will be spoken in Hidian (HID) unless otherwise indicated by the character speaking at the time. To denote that you are speaking in another language, indicate this by prefacing the spoken text by the abbreviation of your chosen language in brackets.
 * ==Name of Language== || ==Abbreviation== || ==Requires Approval?== || ==Description of Language== ||
 * ===Unified Imperial=== ||=  ||=   || This is the Armeya RPG equivalent of Common since it is the most often encountered language in the modern game setting in this day and age. It is the language of the Embir people of the Empire of Asch Ment. "Unified Imperial" itself refers to both the collection of its various dialects still in use today, listed below, as well as the alphabet that they all use together. ||
 * * Hidian ||= HID ||=  || Dialect of the northern tribe. People with a background in the Empire who came from the northern region of Híd would likely know this. As the capital of the Empire, Gran Imperia, is situated amongst the northern lands, Hidian happens to be the most popular language amongst the Empire. As such, over 80% of the Empire's citizens speak in Hidian (**it is strongly encouraged that a character in Armeya RPG knows how to speak Hidian for the purposes of playing; otherwise he or she may often be unable to communicate with other players**). ||
 * * Lyrami ||= LYR ||=  || Dialect of the southern tribe. People with a background in the Empire who came from the southern region of Lyram would likely know this. ||
 * * Etradylic ||= ETR ||=  || Dialect of the eastern tribe. People with a background in the Empire who came from the eastern region of Etradyl would likely know this. ||
 * * Jezerotian ||= JEZ ||=  || Dialect of the western tribe. People with a background in the Empire who came from the western region of Jezero would likely know this. ||
 * * Homokish ||= HOM ||=  || Dialect of the tribes from the central sandy plains area, such as those from the old city of Seris'ian. People with a background in the Empire who came from the region of Homok would likely know this. ||
 * * Relian ||= REL ||=  || Dialect of the tribes from the northwestern coastal area, such as those raised in or near the University. People with a background in the Empire who came from the region of Rel would likely know this. ||
 * * Uresian ||= URE ||=  || Dialect of the tribes near the base of the Bunburan mountains, such as those from the military outpost of Roaring Canyon. People with a background in the Empire who came from the region of Üres would likely know this. ||
 * * Dunyati ||= DUN ||=  || Dialect of the tribes near the Great Viwswasi Jungle to the south, such as those from the trade town of Tussen. People with a background in the Empire who came from the region of Dünya would likely know this. ||
 * * Severt Oppish ||= KRA ||= * || This is the dialect of the ancient Oppi tribe to which Asch Ment was born as a mortal. Specifically, it is the tongue of the Oppi's elite warriors. It is most often used by nobles within the Empire, such as the Table of Kings, and is always used for writing official Imperial documents, from missives to arrest warrants and commandment of law. ||
 * ===Elementalistics=== ||=  ||=   || The following four languages are only available to students enrolled in the University. A student is expected to learn at least one of these languages, but this does not prevent someone from playing a graduate if they do not know one of them. Elementalistics is merely a verbal and scriptural interpretation of the language of the elements. ||
 * * Voda ||= VOD ||=  || Interpretation of the language used by creatures of elemental water. It is slow and calm, vast, and ambiguous. It knows no method for being direct. ||
 * * Vazdusni ||= VAZ ||=  || Interpretation of the language used by creatures of elemental air. It is a rushing language spoken in powerful whispers, with phrases spoken without interruption, through both exhalation and inhalation. ||
 * * Vatra ||= VAT ||=  || Interpretation of the language used by creatures of elemental fire. It is spoken in short bursts, demanding response from the partner until all engaged choose to leave. ||
 * * Zemlja ||= ZEM ||=  || Interpretation of the language used by creatures of elemental earth. It is practiced by repeated rephrasing, stated bluntly and without questions. ||
 * ===Ucharic=== ||= BRU ||=  || Language of the "joyful ones" of the Great Viwswasi Jungle to the south of the Empire, the peaceful Ucharim. It is regarded as calm and soothing, but also allowing for loud expression and easily adaptable to song. ||
 * ===Saelic=== ||= SAE ||=  || The common language shared by both the Col and Patak cultures, whose lineage can be traced back to the enigmatic Sael. It is a mystical language, complicated and predating history, holding within it the seeds of an ancient wisdom expressed through idioms and both subtle and obvious gestures. ||
 * ===Ostrvo=== ||= OST ||=  || This language is the common tongue used by both the Nisse cultures amongst the Empire as well as the Rivod therein. It is the descendant of the ancient speech of both cultures, who in the past differed so much, but through their subjugation as slaves came to be twisted and intermingled into a single form which they both share. It is submissive, quiet, and unassuming. ||
 * ===Balnan=== ||= BAL ||= * || Language of the fierce desert warrior race of the northern sands, the Balna. It is almost unheard of amongst the citizens of the Empire, considered distasteful in its brutal, guttural sound and lack of subtlety. There is no Balnan word for "gentle," for example. ||
 * ===Priroda=== ||= PRI ||= * || Language of the ancient Viwswasi people, known only to very few and kept a secret amongst the druids of the Revenant, who speak in this language exclusively during ritual ceremonies. The highest of nobles amongst the Patak may know a few select phrases in this speech. It is blunt, and carries significant weight when spoken. ||
 * ===Daemonic Tongue=== ||= DT ||= * || A vicious language that communicates equally through sound as it does images placed in the mind of the intended listener. It is known to all Daemonkind upon creation. Others who have spent a very long time researching them and their script may learn to emulate the sounds, but cannot evoke images. ||
 * ===Thieves' Cant=== ||= TC ||= * || The silent language of subtle gestures and hand signs designed and implemented by the notorious Black Veils gang. A background of service within the Black Veils is necessary to know this language. ||

For example: //The esteemed Col noble sees you all to the door with a smile. As you turn to leave, you overhear him whisper something to his attendant. [SAE]: "Make sure they vacate the premises quickly. We mustn't allow them to poke around in our business."//