Knowledge+Domain

Granted Power
Add all [|Knowledge] skills to your list of [|cleric] class skills. You cast divination spells at +1 caster level.

Knowledge Domain Spells

 * 1) **[|Detect Secret Doors]:** Reveals hidden doors within 60 ft.
 * 2) **[|Detect Thoughts]:** Allows “listening” to surface thoughts.
 * 3) **[|Clairaudience/Clairvoyance]:** Hear or see at a distance for 1 min./level.
 * 4) **[|Divination] [|M]:** Provides useful advice for specific proposed actions.
 * 5) **[|True Seeing] [|M]:** Lets you see all things as they really are.
 * 6) **[|Find the Path]:** Shows most direct way to a location.
 * 7) **[|Legend Lore] [|M] [|F]:** Lets you learn tales about a person, place, or thing.
 * 8) **[|Discern Location]:** Reveals exact location of creature or object.
 * 9) **[|Foresight]:** “Sixth sense” warns of impending danger.