How+To+Play

= How Armeya RPG Works = Looking at this web-site, you must be wondering, "wow, how does all of this work?" Well, our goal is to make things as simple as possible, so never be afraid to ask a member of the staff any question - our number one goal is to have a good, healthy game that people can enjoy whenever they want to come looking for exciting D&D roleplay!

Especially as Armeya RPG first gets underway, there may be some things not precisely covered in exact detail in the rules that appear on this web-site. Reminding players that Armeya RPG is a **GAME** and nothing more, we ask that you use common sense, and please remember that the point is for everyone to roleplay and have fun, not be buried in rules and minutia or argue over things. Use common sense, respect your fellow players, and have fun!
 * Common Sense Rules:**

To see the "nuts and bolts" rules, and how to roll dice on IRC, check our House Rules page!

===**The three "halves" of Armeya RPG: Armeya RPG has three types of gameplay available to players:**=== - IRC-based **Roleplay** taking place in In-Character (IC) channels, which exist in-game somewhere in the world of Armeya. - IRC-based **Adventures**, resembling traditional D&D group play...but Adventures can happen at random times, and are voluntary, so each time you go out to Adventure, it might be with a different party, or even by yourself! - IRC **or** Real-Life (RL) based **Campaigns**, which are traditional "closed" D&D parties (one Dungeon Master, a set number of specific players, and that's it, until the DM decides the campaign is done).

In Armeya RPG, all three of these types of gameplay can, and should, interact with each other, for the development of a unique and richly populated game world full of story, character development, and roleplay-interaction!

Character Limits in Armeya RPG:
Players are allowed to play multiple characters in Armeya RPG, but in order to keep things balanced, there are some limitations:

- Players are allowed to create and play an **unlimited** number of Level 1 "Roleplay Only" characters. These characters may roleplay in any Armeya RPG IC channel, or take part in any Adventure that allows level 1 characters to participate, but they cannot "advance" to level 2 unless their classification is changed (see below). They can "bank" xp if the player wants. This allows for players to have fun with characters in a freeform environment, and to play-test new RP ideas for future standard characters.

- Players are allowed to create and play **two** "Campaign" characters at any given time. This can be a character for any IRC or Tabletop (TT) game that uses the Armeya RPG gameworld and rules. Campaign characters may not participate in Adventures except with their Campaign Group, but may roleplay in any Armeya RPG IC channel at any time if their DM allows. Legacy characters whose long-term party has disbanded become "Standard" characters (below), and may exceed the limit placed on the number of "Standard" characters allowed per player.

- Players are allowed to play up to **eight** "Standard" characters, within the following limits:
 * Three** characters can be levels 2-5, **two** character can be levels 6-10, 11-15, 16-20, and 21+ (each). Standard characters may participate in any roleplay or Adventures they wish, and may even join a Campaign group (at which time they become a Campaign character). If a player believes that a Standard character's story has ended, or wishes to retire that character, they are allowed to do so - retired Standard characters become "Retired" characters, who may participate in roleplay in any Armeya RPG IC channel, but who cannot earn XP. To "un-retire" a character requires GM Approval. If a "Standard" slot is free, a player may change a "Roleplay Only" character into a "Standard" character at any time, requiring no approval.

In order to advance in levels, a character must earn experience points. Contained here are the points needed to advance a character.

The Armeya "Rating System":
In Armeya RPG, In-Character channels will each be given a "rating" similar to a movie rating. This indicates the "style" of roleplay that these channels are allowed to have without any supervision. Understand that Armeya RPG is a game for players who are 18+ years old, and the game world is one where bad things can and will happen to those who walk down a dark alley unprepared, or who walk into a monster's lair by themselves.

PG - Pretty tame but can get serious/adult at times R - Mature/Adult roleplay may happen M - Mature/Adult roleplay should be expected

The Dungeon Master (DM) running an Adventure is required to announce the intended rating of the Adventure before players agree to take their characters on said adventure.

Channel Lists:
The following IRC channels make up the Armeya RPG IRC network, located on the Darkmyst.org IRC server. Click the "chat now" link to join us in #Armeya_OOC right away, and we can give you details on other ways to connect to IRC other than through our website that might be easier for you! Note: More channels will be opened as they are needed.


 * Out of Character Rooms:**
 * 1) Armeya_OOC - OOC **Public** Main Channel for Armeya RPG


 * In Character Rooms:**
 * 1) Armeya_Empire - IC **Public** Channel for roleplay scenarios taking place within the Empire. Roleplay here will be taking place within the capital city of the Empire, Gran Imperia.


 * Adventure Rooms!**
 * 1) Armeya_Adv - Channel for the running of Adventures (R)
 * 2) Armeya_Adv_OOC - OOC Channel for Adventures