Good+Domain

Granted Power
You cast good spells at +1 caster level.

Good Domain Spells

 * 1) **[|Protection from Evil]:** +2 to AC and saves, counter mind control, hedge out [|elementals] and [|outsiders].
 * 2) **[|Aid]:** +1 on [|attack rolls], +1 on saves against [|fear], 1d8 temporary hp +1/level (max +10).
 * 3) **[|Magic Circle against Evil]:** As protection spells, but 10-ft. radius and 10 min./level.
 * 4) **[|Holy Smite]:** Damages and [|blinds] evil creatures.
 * 5) **[|Dispel Evil]:** +4 bonus against attacks by evil creatures.
 * 6) **[|Blade Barrier]:** Wall of blades deals 1d6/level damage.
 * 7) **[|Holy Word] [|F]:** Kills, paralyzes, slows, or [|deafens] nongood subjects.
 * 8) **[|Holy Aura]:** +4 to AC, +4 resistance, and SR 25 against evil spells.
 * 9) **[|Summon Monster IX]*:** Calls extraplanar creature to fight for you.
 * Cast as a good spell only.