Beguiler

= Beguiler = Beguilers are the shorthand term for "Guile Practitioners," the more formal name for a University student who has studied in the school of "Guile." Beguilers, like Warmages and Duskblades and Hexblades, possess some martial skill as part of their training, but their specialty lies in a more subtle discipline of magic than their peers, focusing on a combination of Enchantment, Illusion, and some others to quickly incapacitate or otherwise manipulate their opponents instead of outright destroying them.

Beguilers are graduates of the University and are most often found working within the Empire. Many find positions in seedier elements of civilization, whether by lifestyle choice or perhaps serving as infiltrators for another group.


 * Special Notes on Beguilers:** A Beguiler prepares his or her spells just as a Wizard does, and requires a spellbook to do this.


 * Special Notes on Magic:** Armeya RPG treats magic in this setting a fair bit differently. To read on how magic functions in this setting, go to this page. To check the allowed spell lists for your character's class, go here.

Alternative Class Features

 * Note**: Some alternative class features may be altered from as they appear in the source material. When there is a discrepancy, use what is listed here in place of what is listed in the source material. Changes in the list below will be noted in bold. Remember that you may only choose one alternative class feature.